thediadem: (Default)
The Diadem ([personal profile] thediadem) wrote in [community profile] diademlogs2026-03-01 11:42 am

EVENT ∞ LOG — Mar. 126

Event ∞ Log
Pulse
©
The Rupture
Panorama at night is bustling. Some are driving home from work; others are on their way to a graveyard shift. Others still are with their friends at the bar, eating alone at the diner...perhaps even scoping out their next victim from the shadows. You, too, are likely going about your night, though if you've got an early morning shift, you might be winding down for bed or already snoring away.

At roughly 10:12 PM, wherever you are, you will notice a faint rattle. The table shivers. Your drinking glass bounces. If you're with a friend or in a crowd, someone might point outside the window. Look! Something's coming.

You look. Something is indeed coming.

In the distance, the horizon distorts. A wave of energy rolls forward, seemingly coming from the Fringes. It looks deceptively small until you realize you're witnessing it all the way from inside the city. The wave arrives within seconds. You barely have time to brace for impact, but what strikes you is not the quake you expect. Instead, your body lifts into the air. Your car lifts with you, its tail beginning to flip upside down. Tables, chairs, TVs, and everything not bolted down rise with the loss of gravity. For several too-long seconds, you float, as if permanently suspended at the peak of a rollercoaster. You watch heavy objects drift slowly over you. Droplets of boiling water bob in the air.

Then you drop.

Characters in the Fringes and other strongholds will experience this same effect. For those who are near the cube, they may notice that the shockwave appears to emanate from the cube itself...and that the cube is rearranging its structure, the blocks along its side rippling and rotating.

Into the Dark
First 48 Hours
You hit the ground at the same time everyone and everything does. If you were driving, your car will skid from the momentum. If you were working in a kitchen, knives and vats of bubbling oil spill and splash. Glass shatters.

But worst of all, the entire city has gone dark. A few places fortunate enough to have backup generators, such as the hospital, might regain limited power. Far in the distance, the normally glowing power plants are completely dead. When you pick up your phone to call your friends or for help, you have no reception. Looks like you're on your own.

Character actions can be submitted to influence the setting in the Aftermath. See here for details.

Impact
You'll have to get your bearings in the immediate aftermath. Where are you? Perhaps you're trapped in an elevator, with a friend or someone you can't stand. Many of these elevators are quite old and in need of repairs...so not only are the elevators stuck, they run a high risk of falling. And with cell towers down, you won't be able to call for help.

Or you're buried under rubble, nursing an injury from boiling water or glass, or trapped under an upturned car. For those who manage to get off easy, you've got a world of chaos waiting for you outside, between the structural damage, the permeating darkness, and the injured.

Save yourself, search for your friends, or lend a hand. If you share a Stormkissed bond, you may sense where they are or if they're in trouble...or they can sense you in turn and come to your aid. Use it to your advantage. Not everyone's so lucky.
Blackout
As night turns into day, it becomes clear that the power isn't coming back any time soon. Diadem residents are left to fend for themselves. Food grows scarce as refrigeration fails. Theft and robbery ramp up as desperation takes hold. No one can go to work at shops that have no power, though some stores might make an attempt, anyhow, letting shoppers buy cereal and canned food by flashlight.

You might have a flashlight or a radio on hand that you can use, but if you don't, you must figure something out fast. Looting is not unusual. If you're honorable, you can make a note to pay the store owner later. If not, no one will stop you from stealing a portable hotplate or something. Everyone's out for themselves.

Enforcers are distinctly absent from the Pavilion. Careful observers will notice many of them driving north towards the Sanctum, but for the first forty-eight hours, most Panorama residents are busy protecting themselves: saving what food they can, setting up safeguards against robbers, and searching for family and friends.

As you do the same yourself, you'll run into trouble all over the city.
  • Held Up: Most raiders stick to the Fringes, but the city-wide power failure will have some of them making bolder choices. You could find yourself held up in convenience stores, on the street, or at the gambling halls. The storm chasers are particularly vulnerable, as many of them have had encounters with raiders in the Fringes...some of whom might be coming for revenge by setting fire to research labs, smashing equipment, or worse. While some raiders are easily taken care of, others might have unique skills or powers. You'll meet your match if you pick the wrong fight.
  • Out of Gas: Gas pumps aren't working without power, so make do with what gas you have left. You can take the risk and head out to the Fringes to search for a working gas pump, which conveniently...there actually is one, about two hours from the city. In addition to the fact that this is the only working gas station for miles, a few of the pumps are infected with a strange shadow that slithers into the car's gas tank and linger, causing your vehicle to gain a mind of its own: speeding when you want it to slow, refusing to turn when you want it to, and coming "alive" after you've parked it and switched the engine off.
  • Watch Your Step: To deter thieves, some of the more intense Panorama residents have set up booby traps of varying deadliness. Bear traps and trip wires are the most common, though kinder individuals might simply use the bucket with paint method. Some have also made use of magical wards and other powers unique to them. Regardless, you should be extra careful of where you step lest you find yourself taking an arrow through the neck. And you may want to consider securing your own place of residence, too.
Refuge
Two major areas of refuge will be established in the Pavilion. Other, smaller areas are available, too, including any place that you might end up making. Refuge areas can be as simple as someone's motel room with a working hotplate or a convenience store that's decided to hand out food before it all gets stolen or spoiled anyway. Many of these places will be happy to take a helping hand. Good Samaritans are rare in the Diadem...but not absent.
  • The Dome: Juniper Rune does more than run the Dome. She's long held a reputation for being someone who'll quietly help folks out without ever taking credit. Though reluctant to involve herself in every affair, the blackout has affected people close enough to her that she's inclined to step in: namely, her fighters and her staff. Without power, the Dome can't function, and without the Dome, her people can't make money. To keep paying them while still getting work from them, June has assigned her staff and fighters to run the Dome as a relief area, passing out flashlights, food, and water from the concession area, and keeping order.
  • Saint Margery's Hospital: Located in the Blocks, Saint Margery's Hospital will be stretched thin, but the doctors, nurses, and MedBots there will be doing their best to provide care for anyone who shows up. You don't need medical experience or knowledge to help. Beyond tending to the wounded, the hospital will need people who can bring supplies, have vehicles large enough to transport injured patients (ambulances are few and far between), fend off raiders or thieves, mind any children nearby without parents, and repair the overheating MedBots.
House of Cards
The Sanctum
On March 20 at 12:46 AM, the Sanctum's gates fold to a giant, unorganized mob that seems to have grown solely through momentum. There is no one to tally an official death toll later, but rumors will place the number in the dozens, with hundreds more injured.

Cell service remains primarily down, but a few sparse messages or calls might get through. Keep trying. You could manage to send a text that tells your friend you're okay...or one that only serves to worry them further when they don't get a reply back.


The Collapse
Where you are that night will affect what you observe and what situation you end up in:
At the Gates
The Sanctum gates are about one hour north of the Pavilion center. A bit out of the way, but not too bad. You might've gone to the outskirts of the city to see if you'll have better luck looking for supplies, or perhaps you saw the crowd and started following them. Or, perhaps, you had the same idea as some of the others here: if the blackout has weakened security systems, what does that mean for the Sanctum?

The crowd near the gates is overwhelming. Even as far as a few blocks out, the bodies are dense. It's impossible to tell who's trying to push forward, who's trying to get out, or who's simply been trampled underfoot. You smell gasoline and see fire. Multiple gunshots go off. You feel the rumble of magic or someone's powers—and then, in the midst of the shouting and screaming, an explosion goes off, a blast large enough to send bodies flying.
Away from the Gates
By now, you're used to sleeping with one eye open, if you're sleeping at all. Panorama was seldom quiet, but now the bedlam is all around. You're going about your day, in bed, or trying to organize your supplies when a distant explosion up north shakes you to your feet or to the window. Those nearer to the blast will feel the vibrations. Those further from it will see the smoke.

Phones are still spotty. If you're worried about a friend in that area, you may have to get in your car and drive out, but others will have the same idea. Between gridlocks, civilian panic, and a complete lack of organization, you're better off abandoning your car and walking...or using an unconventional method of travel. Not everybody is out for themselves. You'll find people willing to help, though whether you trust them is up to you.
Within the Sanctum
The Sanctum has seen better days, but its once-tidier streets are immediately apparent despite the debris, the smoke, and the crushing mob. During the first night, anarchy reigns supreme. Residents will be dragged from their homes, all their electronic security systems and locks having failed. Buildings, homes, and cars are looted, smashed, or stolen.

You, too, can get away with stealing a car for yourself if you don't like the one you've got. There's always a risk—wards and booby traps—but if your ride was damaged in the initial shockwave, this could be your chance to trade it out without (too many) consequences. Cars in the Sanctum come from the same Scrapyard and are typically the same make and model as the usual, but they might have a shiny paintjob, a better engine, or nicer upholstery.

Enforcers will be mobilized to the streets, but there's only so much they can do: the population of the Pavilion greatly outnumbers the Sanctum and the Enforcers who work for them. Not every Enforcer is loyal to the higher-ups at the Sanctum, either. Some have developed greater attachments to the territories they oversee in the Pavilion, while others hold a grudge. A number have grown disillusioned long before the rioting began—and this is simply the final straw that causes them to abandon their post.
Lyceum Institute Library
Attached to the Lyceum Institute is its library. Its most valuable storage are primary sources preserved from previous residents of the Diadem: diaries, journals, research notes, and scraps of paper from fluxdrifts who may have died or disappeared years or decades ago. While books and such from the Fringes have a chance of spawning again, these sources will never "reappear" the same way. If they're lost, they're gone forever.

During the riot, several fires risk spreading through the library. You can help a few academics move the records to their homes, which they hope will be safer; put out any fires that spark; or guard the rescued collection once it's been moved.
The Hospitals
Saint Margery's Hospital is the only hospital in the Blocks, but the Sanctum has its own hospital, too. Sanctum Memorial is better equipped than Saint Margery's, but those who enter the Sanctum after its gates collapse will find that Sanctum Memorial is also struggling despite its functioning generators.

The catch is, what will you do? Will you steal equipment and medicine from the wealthier residents to better serve Saint Margery's? Transfer patients from Saint Margery's that Sanctum Memorial isn't equipped to hold after the rash of injuries from the shockwave? Focus on delivering supplies to Saint Margery's and ignore the wealthier hospital? Callously exploit both sides?

There's no right answer. You can't save everyone...so make the choice you can live with.
Protective Services
Some residents will pay for protection or to get back what was stolen from them, including ruffians who might've kicked entire families out of their nicer apartments and taken over.

Some will be researchers or parents seeking to keep their families safe, and will insist they don't want anybody hurt. Others will simply flash you a lot of money and demand blood, believing cash is all you care about. They might be right, or they might not be. Regardless, bodyguard and mercenary work will see plenty of activity during this period. And who knows? Maybe you decide it won't hurt to make some friends in higher places.

Alternatively, you might save someone who pays you after out of gratitude. Maybe you didn't do it for the money or friendship, but you'll have it, anyway.
The Consul
Ros Che will be in the private wing at Sanctum Memorial, under 24-hour security. If you're observant, you'll notice Chief Brunswick is frequently the one on duty keeping watch. He's pacing and is deeply agitated. At one point, he might even look as if he's been crying. When he leaves, it's often because someone has finally forced him to take a break. Due to his refusal to rest, he's prone to falling asleep while standing guard.

The Consul is hidden away in her room with the curtains drawn, so examining her from afar will not be possible. Instead, you'll need to employ some tactics to gain access to one of the following items:
  • Her medical charts
  • Her room to physically examine her yourself
  • The incident report filed with the Chief during the initial impact
  • Hearsay from an Enforcer on duty, using whatever tactic works (psionics, spying, or pretending to be someone you're not)
To gain information about the Consul and her situation, use the form below.

∞ Forms ∞

The soft deadline for submissions is March 23. The Aftermath post will be going up on March 25.
Character Actions
Fill out the form and submit it here if your character is involved in causing damage to the setting, i.e. arson, shooting windows, breaking doors at the Dome, or unleashing a horde of rats. Leave room for others to participate. Don't flatten an entire city block all at once. You may submit for your thread partners. Feel free to submit multiple times.

The Consul
Fill out the form and submit it here if you want your character to observe or approach the Consul. Characters may receive similar information to others depending on their approach. Use this to corroborate details with each other or investigate on your own. All follow-up investigations should go through the Plot Request after the event.

Questions? Ask here
faithfall: (21)

[personal profile] faithfall 2026-03-01 11:27 pm (UTC)(link)
Player: Sra
Character(s) involved: Cid & Ardbert

Tactic: SO I HAVE A PITCH... Would it be possible/reasonable to spend Cid's lucky coin on him and Ardbert randomly running into Chief Brunswick and doing something that impresses him enough for them to have a conversation & establish a basic connection? It could be helping Brunswick himself if he gets pinned down by some raiders on the rare occasion that he's not at the hospital, or it could be something to do with rescuing civilians and he happens to be passing by, or all three of them are dealing with some attack together at the hospital... whatever. Basically, something sort of combat oriented where everyone is very noble and heroic (if he cares about that kind of thing). The gist of it is that they'd maybe make a battle bros connection of some kind and then be like oh hey it's this guy... so about the consul what's up with that.

Totally understandable if this isn't doable! I can absolutely workshop something else - I just thought I'd give this a shot.

Access: The incident report filed with the Chief during the initial impact

Notes: Ardbert doesn't have a lucky coin but I'm hoping it's ok if I just spend Cid's for both of them if this is even something that's okay to do.

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godfragment: commissioned art dnt (pic#18135315)

John Doe | Malevolent (podcast) | Open and closed

[personal profile] godfragment 2026-03-01 08:41 pm (UTC)(link)
(Open and closed prompts below! If you want a custom starter or to plot anything before hand, please see my comment here, contact me via PM, or [plurk.com profile] brightflowers )
godfragment: commissioned art dnt (pic#18133263)

Panorama

[personal profile] godfragment 2026-03-01 08:47 pm (UTC)(link)
Impact - Buried

[The horizon folds wrong before he fully understands what he's seeing - the Fringes shivering like a heat haze - and then Panorama forgets gravity altogether.

John rises with everything else. Streetlight glare spins slowly past his vision, tentacles drifting weightless around him, robe drifting like submerged silk. For one suspended, impossible moment, the city hangs silent - cars turning lazily in the air, other night time walkers thrown upward with them - and then the world remembers itself.

Impact comes brutal and sudden. A car slams into a building behind him as he hits the ground, and the street feels as though it's folding inward as storefront masonry gives way. John's still trying to work out what the fuck has just happened as the weight of crumbling rubble crashes down and buries him beneath splintered beams and fractured stone, dust choking the airless dark.

Long startled moments follow, the city gone utterly black, John listening to distant cries filtering through the debris while his tendrils twitch instinctively in the confined space. Somewhere nearby, something burns. Somewhere closer, someone is calling for help. Did you see what happened? Will you come to his aid? Does he need aid?]


Impact - Rescuer

[John drifts amidst dust and overturned cars, golden eyes cutting faintly through the dark. A transport van has flipped onto its side nearby, wheels still spinning uselessly; further down the street, a section of collapsed frontage has trapped people beneath slabs of concrete and torn signage.

There are the sounds of shifting debris, frightened survivors-- and John moves fluidly through the ruined street, deciding who he can reach next. Are you trapped? Call out to him and he'll assist! Or maybe you'll work with him to assist some survivors?]


Blackout- Pavilion Side Street

[The fight is already underway when John turns the corner-- raiders dragging someone from a delivery truck while others keep watch beneath flickering torchlight. No negotiation. No warning. He doesn't wait around. Instead, he's all fluid, impossible motion. Just speed, leverage, and overwhelming physical force delivered with terrifying precision.

Maybe you join the fray, or need pulling clear of it, or perhaps you're at risk of getting caught in the violent momentum of John's movements.]


Blackout - LuxFilms

The projector died mid-scene hours ago. Now the movie theatre smells of spilled soda, panic, and smoke drifting in from outside. Flashlights cut through the lobby as raiders shove terrified workers-- and John flows out from the darkened corridor just as shouting turns violent.

Something cold unfurls from him - meant for the raiders alone - a creeping, paralysing dread that seeps from him in waves. One attacker falters, weapon clattering loose... but the feeling spreads wider than intended.

Maybe you choose to stand with him... or perhaps he hasn't realised you're there and you're hit by his infulence.]


Blackout - various stores or services

[The premises runs on lantern light and desperation. Shelves are already half-empty when raiders force their way inside, demanding batteries and canned food at knifepoint.

John tries to intervene before anyone can comply. The air bends subtly as eldritch pressure rolls outward - thoughts slipping, certainty unraveling. One raider turns on another, convinced something is crawling beneath their skin.

John does not immediately notice the civilian pressed behind the counter trembling under the same creeping madness. There's space here to fight beside him, to try dragging the wrong victim to safety... or being hit by the madness yourself.]


Blackout - The Streets

[With power gone, the streets belong to whoever claims them. Raiders overturn vehicles to block escape, pulling travelers from stalled transports, or perhaps citizens are merely turning on each other, taking advantage of the chaos.

John arrives mid-struggle, and perhaps he uses physical tactics alone, or spreads fear or madness in an attempt to halt the violence altogether. Choose to engage with this however you will!]


((OOC: feel free to play around with the effects of either fear or madness as you like! I have a brief write-up for eldritch madness here, but also just have fun with it! You can also say your character was affected and John didn't notice, and play with the effects in other threads without having to tag John at all if you want!!))
Edited 2026-03-01 21:39 (UTC)

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The Sanctum - earlier on...

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ending

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cryptsleeper: (N: Mild interest)

Alucard | Castlevania: Nocturne

[personal profile] cryptsleeper 2026-03-01 08:55 pm (UTC)(link)
cryptsleeper: <user name="malagraphic"> (N: Srs)

Saint Margery's Hospital - Childcare

[personal profile] cryptsleeper 2026-03-01 08:56 pm (UTC)(link)
[There are more than enough people offering medical expertise or supply runs when it comes to the hospital. With so many things down and broken, Alucard has gravitated towards trying to help keep an eye on the seemingly growing pack of children whose adults either need treatment or have disappeared all together.

He's changed forms for a little while, which means that anyone looking to find the adult who is looking after the five to seven year olds is simply going to find a large white wolf with gold colored eyes on the floor of a small room, letting nervous hands pet him to try and work out some stress.

The wolf looks up, offering a soft:]
Rrr?

Library - Directionality

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elsecall: (021.)

jasnah kholin ✧ stormlight archive

[personal profile] elsecall 2026-03-01 09:03 pm (UTC)(link)
—open & closed prompts below
—hmu @ my plotting comment if you wanna chat plans or logistics
Edited 2026-03-01 21:05 (UTC)
elsecall: (007.)

—open prompts: into the dark

[personal profile] elsecall 2026-03-01 09:11 pm (UTC)(link)
ONE
[ Panorama's streets are no longer reliable arteries. Traffic has calcified into metal barricades and storefronts gape open, abandoned. Groups of opportunists clog the main roads, picking through businesses like carrion chickens. So, Jasnah has taken to the interiors. In a effort to make it back to her motel, she moves through service corridors and stockrooms, slipping in through back entrances and out through emergency exists. Umbrella hooked over one arm, flashlight beam kept low and controlled. Twice already she's crossed entire blocks this way.

Perhaps she pushes through a half-latched delivery door and nearly collides with someone in the dim belly of a hardware store. ]


I'm not here to loot — [ she says evenly, but nevertheless tilts her umbrella upward. ] Merely trying to reach the street.

[ Variations
  • Are you injured and need help? She won't be altogether useful, but she'll try.
  • Are you looting? Own it or lie!
  • Just trying to get home too? ]

TWO
[ Round a corner, and you may find a fight already in motion. Jasnah mightn't have any Stormlight to burn on combat, but she does have reach — and a temper sharpened as finely as any shardblade. The raider squaring off against her is already winded, already bleeding from a split lip from some previous altercation that's got nothing to do with her. Someone else softened him up before she ever stepped in.

The raider swings. The punch lands hard against her jaw. Her head snaps sideways. It'll bruise, but she doesn't fall. If for no other reason than she's got height and stature on the scrappy guy. So, instead, she drives a vicious (albeit clumsy and ungraceful) kick into his stomach, all leverage and height and temper on a pressure valve. The raider folds with a strangled curse.

She stoops to pick up her discarded umbrella, lying a few feet away.

Variations
  • You arrive just after she sorta-kinda wins, blood on her lip and knuckles split.
  • Some of the raider's friends show up and are clearly intent on meting out some justice. Help??
  • You're the one who weakened the raider earlier and you recognize him. Maybe he ran off with something of yours? ]

THREE
[ Saint Margery's Hospital smells of antiseptic, blood, and overheated circuitry. The MedBots are backed up. The line snakes down the hall. Volunteers — some competent, some not — have been applying bandages as best they can.

Jasnah sits on an overturned crate against the wall. Her left arm is wrapped hastily and secured in a sling. The bandaging is functional, not elegant. A rough bruise blossoms over her jaw. Her head rests back against the plaster wall as she controls her breathing. Pain pulses sharp and bright in the absence of Stormlight. But she's refused painkillers.

When someone approaches, or takes a place in line behind her, she opens her eyes. If they look worse than she does? She stands immediately, jaw tightening as she suppresses a wince. ]


Take the crate. You'll be seen eventually.

[ Variations
  • Waiting for the same MedBot to get fixed?
  • Recognize her from somewhere else?
  • You're volunteering, and you come by with water or a snack or some firm words? ]
Edited 2026-03-01 23:42 (UTC)

three!

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—open prompts: house of cards

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—closed: verso

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recreatable: (Default)

verso | closed prompts!

[personal profile] recreatable 2026-03-01 09:05 pm (UTC)(link)
( closed prompts below! hmu here or via pm or at [plurk.com profile] birdlaw for one! )
recreatable: (Default)

astarion.

[personal profile] recreatable 2026-03-01 09:05 pm (UTC)(link)

kimiko.

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tifa.

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searingbond: (i'm passing over you like a satellite)

sciel | clair obscur: expedition 33 | will match format

[personal profile] searingbond 2026-03-01 09:13 pm (UTC)(link)
☾ 001. the rupture (closed to logan)

[ An early-evening shift at the Well has ended, and though she's had a drink or two there, Sciel leaves her bar of employment to start making her way to another place that she's passed a few times but not yet stepped into. The night's young-ish, and she's feeling a little more amped up than would be productive in trying to go right back and get some sleep. So it's in transit — in an elevator, actually, ascending the scant floors of the building that houses this rooftop spot — that she feels it.

The rattle. The rumble. The elevator had just begun to move when she realises it's making a sound, and before she can even really wonder if that's a normal sound for lifts to make, the wave of energy hits. With a gasp, the Expeditioner is tugged into the air, though...strangely. As if floating. It sends her heart racing all the same, though, as she glances around wildly for any sign or symptom of the effect.

None to be had. And then she falls.

There's a painful groan as she hits the floor of elevator just as everything goes dark around her. This is...weird, and a little annoying, but probably just mechanical failure? She's no engineer. So she gets to her feet again, thumbing along where she'd hit her head a little on the rapid descent, and looks around.

Dark. Buttons, panel — everything dark. The elevator has frozen mid-rise. Hmm. Fine, fine, she'll figure it out! ...But the doors don't open, can't be pried open, and though she isn't claustrophobic, things aren't feeling great. ]


...Any shot someone can hear me? [ She calls out, though it already feels like a foregone conclusion. So she draws a steeling breath and takes her phone from her pocket only to find it's as ineffective as the controls by the door of her temporary prison. ]

Merde. [ Not good! But hopefully just an unrelated hiccup. To pass the time, rather than letting herself stew at all, she tries to make out any kind of emergency hatch or the like, to put together some kind of escape plan... ]


☼ 002. into the dark (various locations) (open)

[ Having been rescued from the powered-down elevator, Sciel gets to work. Her first priority is trying to find Lune and Verso, though on the way there she witnesses the result of several auto accidents and steps in to offer help if it seems like there's a need. Once she makes it to the temporary residence she shares with Lune, she discovers the other woman isn't at the motel (though she leaves a note letting her roommate know she's okay, for now) and then goes on to have more bad luck at Verso's place when he doesn't answer the knock at his door. After leaving him a similar note, swallowing the fact that the 33s have no real way of finding each other at the moment, she starts doing what she can in the face of...well.

Chaos.

While still in the Pavilion, she finds opportunity to help quickly enough. As she keeps an eye out for familiar faces, Sciel spots raiders in action and intervenes. Whether they're in the process of trying to rob other citizens or setting fire to one of the research labs, Sciel is quick to jump in with her scythe drawn, effectively driving them off or feuding until they collapse. Since she's passing through a lot of mayhem in unfamiliar areas, there's also a high chance she very nearly misses a booby trap that nearby fluxdrifts might kindly call out before it's too late. For a while she can also be found in the Dome to aid in the relief effort, given that she's become a regular participant, providing help and direction where she can.

Eventually she makes it to the Sanctum. Quickly, though, she's held up at the gates as some of the people who'd been whipped into a frenzy turn their violence against the clearly inept guards who back away and cower in the face of overwhelming defeat. Sciel has no issue standing between the mob and any hapless Enforcers, trying to talk down the people before having to summon her own weapon. Once she's free of that conflict and is swept farther within, it's clear that there are a lot of people in dire need of help, and...not enough of it to go around. So she concentrates on what she can: shuffling along children and the elderly who have been chased from their houses, lending a hand or a kind word of comfort while she moves them to any clearly-safer areas or medical tents (wherein a medic might note her injuries to this point and sit her down for a quick treatment). Anyone spending any amount of time around Sciel as she defends the Sanctum's senior citizens will notice her occasionally staring at them (when they're not looking), awe and curiosity briefly overtaking the exhaustion.

As the days drag on it becomes more and more clear that she's running on fumes, but...well, what is there to do? There's too much calling for attention even if it was safe to rest... ]



☾ 003. madness (the pavilion) (open)

[ Near the end of the week, the already-fraying Sciel's luck sours. In one of the still-chaotic areas of the Fringes where raiders are pressing further and further within, opposed by various fluxdrifts with good intentions, she's unwittingly exposed to the effects of one of her fellows who's also in the vicinity. In the heat of battle, John's maddening influence spreads like a shockwave of its own, and Sciel...doesn't realise anything's happened.

Until. In the midst of fending off the raiders, she seizes up. The enormous scythe she'd been wielding with effortless ease falls from her hands and disappears in a shower of monochrome. Maybe a bystander steps in to finish or frighten off the raiders who otherwise leap at the easy opportunity for revenge, or maybe a fellow fluxdrift arrives after the raiders have been driven away and find Sciel either still standing stiffly or otherwise collapsed, knees given out beneath her as her torso remains upright, head to the sky.

Her eyes flit rapidly back and forth, mouth agape, hands trembling at her sides. Whatever is happening is undeniably intense, and all of the effects of the blackout around her fall away, melting into nothingness. Or...rather, they join everything that's ever happened to her in a screaming, whirling cacophony. Either way, she's practically paralysed with the intensity, at least for the time being.

Try and snap her out of it? ]



☼☾ 004. other

( feel free to pm me, hit up my plotting comment, or plot with me at [plurk.com profile] kairaptor for a closed starter if none of the above clicks! )
carcajous: (049)

001.

[personal profile] carcajous 2026-03-02 06:19 am (UTC)(link)
[ At some point, after escaping his own elevator bullshit, Logan circles back around—'cause he can't have been the only person stuck in one. He'd thought at first it was just a few blocks, but no. Entire city's gone dark. Phone's gone down. Only one he's managed to contact is Charles, whose brain doesn't run on a power line.

He walks down the darkened hall. Reminds him of his first month here, when half the Blocks shut down. It wasn't pretty then; now he can hear everything going on outside.

Can hear somebody nearby, too—a heartbeat, at least, if she's given up on calling for help by now.

He stops short, then follows. It brings him to a door, closed shut. He pounds on it. Is she right behind it or trapped somewhere between floors? ]


Hey! Somebody in there?

002 (raiders/booby trap)

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diametrically: (pic#16919595)

cassian andor 🌌 star wars

[personal profile] diametrically 2026-03-01 09:14 pm (UTC)(link)
( plotting comment | open prompts below | hmu @ the plotting comment, pm or discord for planning or something specific! )
Edited 2026-03-01 21:17 (UTC)
diametrically: (pic#18046287)

💫 into the dark

[personal profile] diametrically 2026-03-01 09:17 pm (UTC)(link)
[ Moments after returning from a long shift at the Scrapyard Cassian's night had been like like any other night. Getting into the elevator he gives a nod to whoever is there with him and they begin their ascent - until everything comes to a screeching halt. For a moment there's stillness and confusion. He isn't moving, everything around him, including himself, is suddenly floating and then everything comes crashing down. Literally. Despite being in an elevator the sound of everything hitting the ground is jarring: the gears of the elevator grinding to a halt, car alarms blaring, glass shattering, cries of pain and surprise from the apartment building as everything speeds back real time.

Gravity slams him like a ragdoll against the elevator floor and he cries out - except the pain doesn't quite register for him because it's in that moment that a startling reality plays through his mind of something that he swears he hasn't lived through back home until that moment. Everything else fades into the background. As his ears ring and he begins to quietly register the pain shooting through his body, there's only one name that stands out in his mind: Brasso.

The next several days barely register for him. It's a small blessing that the phone lines are down because he's more or less non-responsive - even to his roommates. Notably however, he spends as little time in the apartment as possible.

Some of the time is spent looting because a man has to eat. Despite his fugue state, he's pretty observant. Most of the traps set up are easy enough to watch out for and he's quick to disarm them or avoid them altogether. If he runs into another friendly face trying to keep to themselves while looting, he'll regard them with a nod and maybe even point some traps out. Cassian's luck can only stretch so far though. The trap is too cleverly concealed for him to notice (or his mind wanders for a split second) and before he knows it, he's got an arrow in his arm and one in his abdomen for his trouble.

Black blood seeps from the wound, staining the jacket he wears. In the darkness it might be difficult to spot but Cassian sits there staring at the arrows more than the blood, more perplexed than in pain. There's a crunch of glass or debris behind him prompting him to look up, offering a wry - ]


It looks worse than it is.

[ When he isn't looting, he finds himself aimlessly wandering. During his wandering he might cross paths with someone he knows, though he's noticeably distant. He'll be concerned if they look distressed but he'll skirt questions about himself or dismiss concerns about the dark circles under his eyes like it's nothing. Or, he might stumble across a research lab where a stormchaser will run out, hysterically begging he and another bystander to help as raiders smash their research and equipment. And inevitably he will find himself surrounded by several raiders who have taken particular issue with his dry tone and lack of fear. In fact, he looks down right unimpressed (and maybe even a little annoyed) as he stands there with his hands up. ]

I'm telling you, I don't have anything on me.
Edited 2026-03-01 22:12 (UTC)

elevator, as discussed!

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🏹

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a secret third thing™

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💫 house of cards

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(no subject)

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💫 wildcard

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hexcurse: (pic#17549178)

Jayce Talis | Arcane

[personal profile] hexcurse 2026-03-01 09:14 pm (UTC)(link)
INTO THE DARK;
OPEN
blackout/impact

[ Sometime after the initial shockwave, Jayce drives down the Pavilion to a hole in the wall restaurant. Currently, it might be somewhat difficult to tell what the storefront is, considering a sedan's hanging halfway out the shattered shopfront window. The driver seems to have been removed by now, at least, the vehicle completely empty. Two adults and around five younger adults/teens of varying ages are running around, some of them sporting cuts and bruises. An older man, presumably the father of the brood, has his arm in a sling and is trying to usher them all out of the building. There's worries from the adults about structural damage.

Jayce is in the process of hitching the sedan to his truck, likely in an attempt to remove it from where it's lodged. He could use some help. ]
refuge

We're going to start running low on fuel.

[ At Saint Margery's, Jayce is on the floor in the lobby, a medbot flayed open in front of him. He carefully folds all the wiring back inside its blocky 'body', closing up the panel. A moment later, it flares to life with jerky movements before rolling off down the hall. ]

We might need to siphon from the cars outside. [ In particular, the ones that smashed into bollards, or each other, when the initial shockwave went off, and were temporarily abandoned. Possibly, their owners are patients right now...

Jayce rubs that back of his wrist across his forehead. ]


I guess we can leave a note.
wildcard
( ooc: Plotting here. Feel free to alter the generic starters here, or hmu for something custom! )
hexcurse: (pic#17549301)

charles + viktor

[personal profile] hexcurse 2026-03-02 01:58 am (UTC)(link)

viktor

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pse: (Default)

kimiko miyashiro | the boys → closed.

[personal profile] pse 2026-03-01 09:15 pm (UTC)(link)
pse: (pic#18344461)

CHARLES.

[personal profile] pse 2026-03-01 09:16 pm (UTC)(link)
[ It doesn't take long, after the shockwave, for the clawing sense of panic to settle deep in her marrow and not let up. Texts bounce back; the street lights power off and don't come back on. Storefronts lock their doors only to have their front windows smashed in, their shelves emptied into stolen duffels. Kimiko weaves her vehicle through the worst of it, stopping when she can, dispatching the smaller problems — but she feels fixed as a compass needle, a sense of this way that determines which direction the tires churn.

Eventually, she can't drive anymore. The unease becomes a thin membrane of resilience holding back a torrent of upset, of a million different thoughts, each as fleeting as a stroke of static. It slams into her; a vibrating ache to her teeth and a yellow jolt through her spinal cord. Her foot nearly slips off the gas pedal. It takes all her concentration not to drive into a stop sign, to ease the vehicle to a gentle stop.

She starts walking instead, still following that strange compass needle, still letting it prick her in an unknown direction.

I'm almost there. She doesn't even know why she thinks it, if it's true, but — she feels it, she breathes it, she lets it inform the next step she takes, and the one after that. ]
Edited 2026-03-01 22:05 (UTC)

(no subject)

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AMOS.

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crimebaby: (in the movie ratatouille)

livio/razlo | trigun maximum

[personal profile] crimebaby 2026-03-01 10:04 pm (UTC)(link)
crimebaby: (crime crime spreadsheet spreadsheet)

impact;

[personal profile] crimebaby 2026-03-01 10:04 pm (UTC)(link)
[ downtown in the pavillion, everything's running as it should. except for one thing. there's a wave of energy coming straight for you. it's happening. for several seconds, when the wave hits, you float in the air ]

[ you're not alone! livio floats as well, yelling in alarm, and a parked car floats high above your heads. ]


What the hell is---

[ the moment ends. you hit the ground, hard, and so does livio. but that's not all! the car, which had been floating precariously above your heads, plunges down towards you and livio. ]

[ is this the end? ]

[ there's a noise of impact, the sound of impact, followed by the something breaking, and a huge shadow cast over you. nothing hits you. ]

[ livio is standing there, holding the car up over both your heads, straining from the effort, and grunting. ]


G-Get outta here!

[ it seems he can only hold it for so long. he's straining and sweating. ]

wildcarding this

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blackout;

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sanctum;

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wildcard;

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jasnah;

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americassed: (1853)

steve rogers ✩ mcu ✩ OTA

[personal profile] americassed 2026-03-01 10:44 pm (UTC)(link)
✩ the rupture
[ Steve's currently driving back to the motel after picking up some groceries, ready for a night cap, when It Happens. Shit- He's hoisted up in mid-air along with his bike for a good few seconds. He looks around. Everything that's not bolted to the ground is floating - people, vehicles, trash. He tries to get away from the anti-gravity's hold, as if it's going to do something before he's unceremoniously dropped.

And not just dropped. He's flung into a shop along with his bike. Some of his groceries, like eggs and a bit of sauces, fall on him, as well as shards of glass from the shop's window. He's not that injured, though, for someone who fell far like that, with only a few shards piercing his skin. Although, a huge one's on his shoulder, while another's on his side.

Getting up from the rubble, he whispers to himself: ]
Didn't think the Rapture can happen here.
✩ blackout / impact, etc.
[ There's commotion in a convenience store Steve usually frequents. Someone, probably your character, is getting held up and he's not about to let this slide. The raiders might be more than two, but he doesn't look like he's going to back down. At least, with his build, he looks bigger than all of them. And he's going to lay it on thick with a frown and an authoritative voice.

The shield he's holding probably helps, too, but one of the raiders just scoffs at it, and at Steve. ]


You guys might wanna get back in line if you all know what's good for you.

[ Because Steve Rogers can do this all day, apparently. ]


In all this chaos, Steve can also be seen

  • Helping out at Saint Margery's Hospital carrying supplies and bringing in wounded people.
  • Falling victim to a bucket with paint method in one of the establishments. Feel free to help him get clean!
  • At the Dome passing out flashlights, food, and water, as well as keeping things orderly. He might have never participated in fights, but he appreciates what Juniper has done with the area.
✩ sanctum
[ After Steve has snooped around inside the Lyceum Institute Library, which your character might've accompanied him to, he proceeds to help out at Sanctum Memorial transferring patients from Saint Margery's. He'd also take the time, whenever he's able, to deliver supplies there, equally servicing both hospitals. As soon as fires threaten the library, though, he'd try and help academics move records from it to their homes, while also making sure the fires won't spread and endanger any more civilians. Because privileged fluxdrift or not, he's not going to let anyone get hurt if he can help it.

In the same vein, he's also going to offer protective services without accepting payment, especially for researchers who just want to get their families safe.

Anyone who'd happen to pass him by will instantly clock the way he looks a bit worse for wear after keeping rioters and raiders at bay. He may need some medical attention on those cuts and bruises, too, but Steve will insist there are more people who need the help than he does. ]
✩ wildcard
[ hmu with any wild cards you may have! comment with a custom starter and let's roll with it. i'm easy peasy c: ]
Edited 2026-03-02 12:49 (UTC)
freakymagoo: (SS_26)

nsfw

[personal profile] freakymagoo 2026-03-02 03:31 pm (UTC)(link)
[It's not obvious what's happening to them, but it's certainly more than just their century of love for each other. It's slow, and insidious, seeping into them like the winter chill carving through their flesh cutting straight into their bones.

That's how cold it feels in the middle of the blindingly white day. He's barefeet, wearing nothing but a pair of seasoned, soaking wet jeans, plodding through a foot of snow, one leg in front of the other, making his way slowly to the thin Siberian treeline. He wasn't made to get tired, but the cold and the lack of layers aren't helping. Weirdly enough he's lost all feeling in his legs, but there are phantom pangs of pain in that bitterly cold and heavy titanium arm.

He keeps walking, panting heavily, and somehow the trees seem to get further and further away with every painful step forward he takes. They're not far behind him, so he has to keep going. He doesn't dare to look behind him, not even when he eventually arrives at the doorstep of the first building he sees. A pair of golden arches glow dimly and a bell on the door jingles as he steps inside.

It's unbearably hot inside with the heater going. There's no one inside. Just a kiosk to place his order, and he does. It's all in Russian, but that doesn't seem to slow him down. A Happy Meal, with McNuggets, fries. Coca-cola. And a toy. Can't forget the toy.

His Happy Meal is served by no one on a tray and he finds a strategically advantageous seat, scarred and naked back against the wall, facing the windows and exit. The smell of the fries unlocks something primal in his brain. Solid food. Solid fried food. And whatever crack cocaine those fries are laced with. It takes a kind of self-restraint he doesn't have to not rip the box open and devour the whole tray.

"You must be cold."

Lifting his weary head, hoping without hope that that familiar voice belongs to a familiar face, an indescribable feeling bubbles up in his chest when Steve takes his little plastic toy out of his hand so that he can take Bucky's hand and lead him to the safest place in a McDonald's - the men's bathroom.

He never does take him anywhere nice. Not even in his dreams.


Steve is probably regretting not sewing trackers into every pair of Bucky's boxer briefs. Even if he felt so inclined to look at his phone - on the off-chance that he's brought it out with him this time - none of the messages have been going through. His best chance of finding him is going back to their motel room, although there's no guarantee that Bucky will be there.

Hang on, is Bucky giggling? Streetlights dance like fireflies around the older, more classic, low-lying architecture of Washington DC as the bed rushes up to cradle his bare back. Steve is on top of him, lips crushed against his as Steve accidentally hits himself with the end of Bucky's belt in his rush to unbuckle it.

"Don't worry. I'll warm you up."

It doesn't take long. Those jeans that had seen the brunt of the Siberian spring get yanked off his right leg, then his left, and Steve tosses them over his shoulder. It makes a wet slap against the wall, generic framed artpiece rattling in displeasure. Sounds an awful lot like the kind of wet slapping that makes him blush.

"...you came back for me."

He's severely dehydrated and in considerable pain, but it doesn't matter, because Steve is on top of him in his DC apartment, and all is right with the world again.

"S-- stop. I have to get back to work."

But Steve won't stop. Steve is in fact doing things Steve himself doesn't know how to do with his mouth, but it feels amazing. His back is arched, toes curled, sheets ripped from the mattress, and Steve still won't stop.


When Steve gets back to the motel, Bucky's bike isn't there, and there's no Bucky in sight. Although his knife and gun aren't there, at least it doesn't look like he's packed, or taken off without a word again.

The knife is in Steve's right hand. The left hand is pinning Bucky's right wrist to the mattress. The dishwasher is running in the background, and Bucky knows there's about an hour until his metal arm will be done in the wash. That's enough time for Steve to trace old scars on his torso with his comfort knife. Enough to make Bucky whimper. And when there's thin trails of blood on his skin and crimson rose petals bloom on the bedsheets, Bucky will have cummed twice without Steve even touching his cock.

Bucky does, in fact, make his way back to the motel room eventually. But Steve has gone - maybe to look for Bucky, but got sidetracked helping others in the ensuing chaos. Like two ships crossing in the night, they keep missing each other by mere minutes.

"We have to get you a shirt."

Somehow despite Bucky fucking Steve hard enough that the mattress is barely clinging on to the edge of its frame, Steve is concerned about Bucky's lack of shirt. It's 3am and they could fuck again (and again) but they have to go out. They go downstairs from the DC apartment intending to call a New York yellow cab but when the door opens they're in a Texan-sized Men's Wearhouse. And just like the Siberian forest, the clothes store seems to get bigger the longer they walk. They keep walking until Bucky realises Steve is gone. And he's alone again, surrounded by suits. All the mannequins are running around, holding scalpels and syringes, clipboards and restraints, looking for him, and he sits in a fitting room, hugging his knees, then wrapping his arms over his head, trying to hide away from the light.

Steve? Don't leave me here. Steve. Steve please. Please don't leave me here. I can't do this anymore. Steve they're coming. Steve--

--feels so good, even when he's got Bucky pressed right up against the changing room mirror. Unaddressed medical trauma has him tensing at every shove and touch, and he chews on his lower lip as Steve's hands roam down his body. Bucky's tongue flicks over his lips as Steve undoes those pesky off-white shirt buttons, one at a time, promising he'll let Bucky keep it on just so he can make a mess of it when he's done and everyone will know that--
]


...Steve? [Bucky wasn't expecting to see him at the convenience store of all places.]

still nsfw

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diplomatiste: (140)

alphinaud leveilleur | ffxiv

[personal profile] diplomatiste 2026-03-01 10:49 pm (UTC)(link)
[ hello i'm back. c':
ota prompts below | please feel free to reach out over pm/discord if you want to plot anything out! ]
diplomatiste: (80)

into the dark — ota ;

[personal profile] diplomatiste 2026-03-02 02:25 am (UTC)(link)

●●● BLACKOUT ;

[ The dark doesn't ordinarily frighten Alphinaud (unless ghosts are involved; don't ask — or maybe do if you find the opportunity), having spent more than enough time cloaked in darkness on another star that had been missing its light. It isn't quite the same, but the point stands that the city-wide blackout may be cause for concern for the greater community, but Alphinaud remains calm throughout the initial calamity. Finding small ways to help his neighbours, to keep himself in motion, and to ignite small bouts of light are practical goals.

It's the other stuff that results from the ongoing blackout that has him begin to worry: seeing the increasing violence, the food waste from a lack of preservation, the looting. But when one has necessary errands to run, one cannot simply ignore them — even if it does put him in a position where he's at a convenient store at the same time that a group of raiders move in.

They notice him immediately, his short stature, youthful age, and stark white hair difficult to miss. One of them gestures at him and then at his bag of instant noodles, pack of batteries, and spare lighter with the tip of their gun, barking for him to hand it over or risk getting his 'face smashed in'. (Elegant, really.) Another one of them approaches, pounding a fist into his open palm menacingly.

They are clearly trying to intimidate him.

He exhales, a hand sliding towards his hip ... only to discover that the spot usually saved for his grimmoire is evidently empty.

His heart sinks. He'd left it at home. How could he be so stupid? ]


Seven Hells.

[ He clears his throat, spine straightening as he keeps his hold on the plastic bag, which evidently only seems to agitate the group of raiders even further. ]

Please, if you'd just let me pass; I am simply trying to get home. I mean none of you harm.

[ The gang of raiders begin to advance upon the truly helpless teenager with their fists and weapons abound; perhaps now is about the time you decide to intervene. Or perhaps you've been watching the scene unfold for a few minutes now, hidden behind shelves of canned soups and dried pasta. Maybe you walked in at this very second, just wanting to grab a pack of emergency cigs, and noted the commotion.

Either way, a helping hand would be great right about now ...! ]


●●● REFUGE ;

[ When not being bullied by raiders or overexerting himself across the city's other areas in need, Alphinaud occupies the rest of his spare time within his usual place of work, effortlessly racking up overtime hours to ensure that as many walk-in patients as possible are seen to, no matter how big or small the injury.

Perhaps it is during this time that you're delivering supplies, or transporting those in need of medical aid that you happen upon the sight of a young teenager administering magical healing (in an aura of glowing blue light) to someone with a rather nasty gash across his leg.

Or perhaps he's working with someone at the moment who does not want for magical anything, preferring a much more traditional approach. Alphinaud will look up, seeking the appropriate supplies and make eye contact with you — ]


Ah — yes, could you find some fresh bandages?

[ Later on, in between the hustle and bustle of medical staff running around the hospital like headless chickens, he can be found trying to cool down one of the overworked, overheating MedBots but having very little success. He hasn't exactly got any cooling magic or anything, and blowing a fan in its direction is clearly a fruitless endeavour.

He crosses his arms, frowning, before he glances over at you with what can only be hope in his big blue eyes. ]


Surely there must be something we can do. Have you any experience with machinery such as this?

wildcard —;

[personal profile] diplomatiste - 2026-03-02 04:02 (UTC) - Expand
sharranselunite: (pic#18248458)

Shadowheart | Baldur's Gate 3

[personal profile] sharranselunite 2026-03-01 11:54 pm (UTC)(link)
[ Message me on theskyisnew on plurk or discord if you want something in particular! OTA prompts below!]
Edited 2026-03-01 23:54 (UTC)
sharranselunite: (pic#18262562)

Rupture + Immediate Aftermath

[personal profile] sharranselunite 2026-03-02 12:05 am (UTC)(link)
Shadowheart ends up being very unlucky because when the rupture happens, she is crossing the road in a busy string of cars as they beep and move slowly. People point in the distance, and she turns to look at it, only to immediately be hit with what must be a gravity spell. Or something very like it. But this is not Feather Fall, or any spell she knows, and she can't think of much when she is lifted into the air.

She barely breathes in the amount of time that she's high up in the air, her limbs wobbling as if she's trying to swim, and she sees all the cars and people around lifting at the same time. She can't think of a spell to help in time for when it all stops, and she comes crashing to the ground. It is not a pleasant landing. A car lands at the same time, and she crashes down hard onto it, feeling the bone in her forearm snap in three places. Her head bashes into the metal and then again when she slides off it into the ground.

Dazed, Shadowheart is down for the count for several minutes. Find her crumpled but starting to come to next to the smashed car, or see her unsteadily swerving onto her feet, cuddling her broken arm against her body. It's not as gruesome as it could be, the bone didn't split the skin, but it's clearly at bad angles. There is glass hanging off her hair and clothes, and on the ground around her, so be careful not to step on any. There are more bruises and scrapes on her body she isn't aware of yet. She is overwhelmed and in shock so might need someone to get her to safety.

If not in the immediate aftermath of the event, she can be seen stumbling her way toward the hospital, unable to get behind the wheel of a car, so all she can do is walk in that direction. She seems grimly determined to Do It On Her Own.

After getting tended to, Shadowheart spends the next 48 hours split between two goals: hoarding items in her bag to bring to her friends, food and water and anything else she could grab, and also helping at the hospital to heal people coming in.

If you find her doing the first, she may come across some thieves who are trying to push her around and take her bag, but she has fire burning in her palms, her green eyes murderous as she takes stock of how many she has to fight. She has a considerable amount of items that could be a good stash, don't ask if they were taken justly, but she's ready to fight them no matter what. A knife is strapped to her back, but the fire burns brighter. Help her fight them off ... or get ready to be burned alive if you try to be the one stealing! If they're actively fighting when you come upon them, she may already have summoned a spectral battleaxe hovering nearby her ready to strike.

In the latter though, Shadowheart can be found in the hospital helping out through late nights. She's set her bone and healed it, so she is willingly set up in the triage area, using her magic to cure people who come in. Maybe you come in needing healing, or are helping someone else come in. Either way, she's there, as serious as ever, and very focused.
Edited 2026-03-02 00:50 (UTC)

Wildcard me

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argumentiste: (pic#18236135)

alisaie leveilleur 🗡️ ffxiv

[personal profile] argumentiste 2026-03-02 12:04 am (UTC)(link)
( plotting comment | closed prompts below | hmu @ the plotting comment, pm or discord for planning or something specific! )
argumentiste: (82)

🗡️ josuke

[personal profile] argumentiste 2026-03-02 12:48 am (UTC)(link)
[ The night should have been a quiet one. A good one, if Alisaie had her way. Ever since the Cube had begun ominously looming in the sky, she had been keeping an eye on it for changes. It was a relatively boring task all things considered for the Cube refused to do much of anything except loom and remain a static cube.

And though keeping a watchful eye on the ominous object in the sky isn't a two person job, no one said it couldn't be - which is why she invites Josuke for a late night stake out of sorts. Finding an abandoned building isn't a difficult task despite how barren the Fringes are. But diffusion zones come and go, sometimes leaving leftover debris and abandoned shells of buildings in their wake. She would think anyone mad for squatting in a diffusion zone building (what if lightning struck twice?), but as long as no one is squatting there, she doesn't see the harm in using it for their intended purposes if they plan on leaving it as they found it.

One doesn't go to an impromptu stake out empty handed though. She's packed them a picnic of sorts with a small collection of not-questionable fruit and bread - almost a whole charcuterie board if they had any dried meats or cheese - which they've been picking at over the last little while. ]


Another hour, another, "nothing of note" observation in my journal.

[ She lets out a huff of annoyance as she snaps it shut before turning to Josuke with an almost wry, teasing smile. ]

I told you there was nothing to worry about.
Edited 2026-03-02 00:59 (UTC)

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🗡️ ardbert

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catharses: (112)

sunday | honkai: star rail

[personal profile] catharses 2026-03-02 12:10 am (UTC)(link)
open prompts below | sunday's powers opt in | plotting comment or [plurk.com profile] indech to chat about plans!
catharses: (046)

impact — OPEN

[personal profile] catharses 2026-03-02 12:53 am (UTC)(link)
[ As he gets into the elevator Sunday restrains himself from sighing. It's been a long day which is his lone excuse for not taking the stairs instead since this elevator is often unreliable. Surely it won't be so bad when it's less crowded as he nods in quiet greeting as he steps inside and the doors close unevenly.

Tonight, however, it gets much worse.

Unaware of what's happening outside and suddenly aloft in more ways than one, there's just enough time for him to wonder aloud at what's happening before they fall - and so does the elevator. A harrowing moment which surely isn't as long as it feels before it comes to a halt with some screeching noises which certainly sound like structural strain of some kind. As for what that means is Sunday's not sure he wants to think about too deeply despite his gaze on the ceiling of the elevator while the noises slowly fade.

The mechanisms meant to keep it where it is seem to not have failed... for now. Nothing left to do but appraise the situation of who else is there in the elevator with him as he rummages in his bag for a flashlight and other supplies since unfortunately the slight glow to his eyes doesn't help with seeing in the dark. ]


Are you alright? Here, I have a clean handkerchief or two if you need it.

[ They'd landed rather solidly against the interior and whatever else might be in the elevator, if anything. But surely the power will be back soon - right? ]

blackout — OPEN

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refuge — OPEN

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the sanctum — OPEN

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wildcard options + notes

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heritors: (pic#10760005)

lucina | fire emblem: awakening | open.

[personal profile] heritors 2026-03-02 12:15 am (UTC)(link)
( plotting comment! if you want a custom starter, don't hesitate to hit me up. )
heritors: (pic#9218482)

> rupture.

[personal profile] heritors 2026-03-02 01:38 am (UTC)(link)
[ Long story short: she's not in the elevator by choice. If it were up to her, she'd have walked up the seven-odd floors to her destination. But the door to the staircase is locked, and the man up at the front gives her a strange look and nods towards the rickety doors. ( Which, to be fair, she understands the convenience of; she just doesn't appreciate the tiny cramped space she's at the mercy of before it deigns to drop her off at the destination. It feels a step too far in the spirit of convenience when stairs are perfectly functional. )

So the rickety doors open, and she steps in. Hits a button. Stands too-straight and too-still as the elevator begins to rise... except she feels her feet lift in the air and scrambles to grab on to a railing on the side—

The elevator stops. Then she falls back on to the ground, hard.

a) If she's alone, she comes to eventually. Grunts a little as her eyes open into darkness and winces at the ache in her head. It takes her a little longer before she's able to stand again, but she does manage. That's about where her good luck ends, though: she tries to push the doors open, but they don't budge from the inside. Silence rings all around her. Nothing to displace and crawl out from in the ceiling, either.

Hopefully someone can hear her calling for help.

Or b) if she's not alone — well, she's probably knocked out for a little while. She'll come to eventually with or without help, but you wouldn't leave a girl crumpled on the floor for too long, would you...? ]

> into the dark.

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> wildcard.

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longtooth: (010)

fern | original character (dungeons & dragons)

[personal profile] longtooth 2026-03-02 12:24 am (UTC)(link)
[ open and closed prompts below! hit me up at my plotting comment if you want a specific closed starter. ]
longtooth: (001)

during the blackout (OPEN)

[personal profile] longtooth 2026-03-02 12:48 am (UTC)(link)
[ Despite the chaos and discord that's taken over the city, Fern isn't one to simply huddle in her (now secured, as best as it can be) motel room and wait for things to blow over. With how rough of a place Panorama is on a good day, she knows how much worse it's going to get now that something as simple as a light source or a means to cook food is a rarity.

With the gas in her motorcycle another resource she has to manage, Fern mainly sticks to walking around on-foot. Traveling long distances with just her own two feet isn't something new to her, and she's clearly prepared for this crisis, with a full pack on her back, a lit lantern with its soft glow hanging at her waist or a flashlight in her hand, and at least a few weapons on her — though most of them are not visible from a glance.

If she picks up on the threat of violence or other danger as she moves throughout the city, chances are that she'll intervene. Whether it's someone being held up in a store, a group of rioters who are gathering and ready to smash-and-grab, or someone who's been surrounded by some opportunistic raiders, it's not in her nature to look the other way.

She won't say no to teaming up with others to solve one of these problems, either. And as they pass by some boarded-up businesses or find a way down some side alley, there might be a chance that she'll grab her companion hard by the shoulder and pull them back — away from a trap they'd been about to walk into. ]


Careful.

[ Given her connection to Adrian, she also spends a good deal of time at Saint Margery's to help however she can. A lot of that is as simple as rushing supplies around to where they're most needed, but if any opportunistic looters show up, she won't hesitate to have a harsh word with them or fight them off if conversation isn't enough.

If she comes across a child who seems to have gotten lost among all the chaos, though, she'll pause for a moment, glancing to whoever she's working with. ]


... We should try to reunite them with their parent. [ She just isn't the best at talking to young children, or at least doesn't believe that she is. ]

Working With Children

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the deep sleep (OPEN)

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the mob at the sanctum (OPEN)

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post-injury, recovering (OPEN)

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1/2 replying to myself

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— vash

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— wade

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satanicpanics: (pic#15737640)

Eddie Munson | Stranger Things

[personal profile] satanicpanics 2026-03-02 01:08 am (UTC)(link)
{ open prompts to follow
plotting | [plurk.com profile] muttonchops | PM }
carcajous: (374)

logan — xmcu.

[personal profile] carcajous 2026-03-02 03:02 am (UTC)(link)
(( starters below ))
— plot with me [plurk.com profile] discontinued | PM —
carcajous: (068)

— timeline.

[personal profile] carcajous 2026-03-02 03:55 am (UTC)(link)

— harry; wade.

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fixateur: (pic#18068045)

harry wilson | leverage: redemption

[personal profile] fixateur 2026-03-02 04:04 am (UTC)(link)
{ open + closed prompts below! if you got something you'd like to plot with me, PM/discord me or hmu @ [plurk.com profile] robutting 💙 }
fixateur: (pic#18068043)

{ OPEN } ↠ MONSTER WIENER | GAS STATION

[personal profile] fixateur 2026-03-02 04:17 am (UTC)(link)
[ In emergencies such as these, there are bound to be setbacks. No one thought to themselves that a trip to the gas station would be a piece of cake right after the entire grid in Panorama had gone pitch black. There are bound to be flared tempers behind the wheel and a litany of other inconveniences along the way.

Harry did not expect to be hiding next to the industrial-sized dumpster as a hot-dog shaped RV and a monster truck rode off all on their own, circling fiercely along the perimeter while creating fiery donuts along the gas station. Not one flux drift could get in or out of the gas station without the truck or hot dog RV rushing to T-bone their car into smithereens.

The RV reaches speeds most flux drifts wouldn’t normally imagine for such a bumbling vehicle as this. Meanwhile, the monster truck is set loose to create a slew of vehicular carnage this Sunday, Sunday — SUNDAY! And if either of them were to hit one of the gas pumps? Well… it’s going to be one hell of a bonfire.

All the while, this little ditty is playing from the RV’s stereo.

Gunshots, magic, psychic powers — most of the flux drifts are having a tough time putting a dent in either vehicle. An RV that size should be a piece of cake. Yet the looming threat of hitting one of the gas pumps is very much a thing; it seems most are playing it extremely safe.

Let’s cut back to what is going on behind the dumpster. Harry breaks into a cold sweat, holding his weapon. A part of him is waiting for someone to put a stop to all this, but so far? No luck. If your character is also ducking low with Harry, maybe this is the time to start a team huddle and cook up a plan crazy enough to work. ]
Edited 2026-03-02 04:18 (UTC)

{ OPEN } ↠ WILDCARD.

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tirejacked: jason's set is the only set I'm proud of, dw, please (Default)

Jason Todd — DC comics

[personal profile] tirejacked 2026-03-02 04:33 am (UTC)(link)
[ota prompts below! plotting comment over plotting comment is over here if you want to hash something out! but tbh feel free to tweak/run with stuff as your heart tells you to, I'm easy]
tirejacked: (15)

IMPACT

[personal profile] tirejacked 2026-03-02 04:34 am (UTC)(link)
[Good thing he’s good with heights. But even for him, the sudden shift in gravity is disorienting as all hell. It takes about every inch of his hard-won bullshit vigilante reflexes to catch the edge of a roof and haul himself onto solid ground ("ground") instead of landing on his ass in the street. (Or his head.) Even once gravity reasserts itself, the chaos doesn't stop. Screaming car alarms. Shouting people. Crashing noises.

It becomes pretty clear pretty quickly that he’s not the only one who landed up here. Not least because of the loudish crunching sound nearby as a whole-ass car crashes down onto the rooftop, looking worse-for-wear and balancing very precariously on the edge, like it might fall a few stories at any minute. Might not be yours— maybe you just grabbed onto it for stability. Maybe you were hitching a ride. Maybe there’s a scared-shitless NPC type in there, instead. Either way—it’s not going to stay balanced up there for long.

No time to think about it—he bolts for the window to get a better look.
]

BLACKOUT

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HELD UP

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OUT OF GAS

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WILDCARD

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deliverant: <user name=sekuhara> (054;)

VASH THE STAMPEDE | trigun maximum

[personal profile] deliverant 2026-03-02 05:45 am (UTC)(link)
➤ OOC;housekeeping
[ PLOTTING COMMENT for vash with a rough guide on what kind of shenanigans he might be up to outside of the prompts below. open to making custom starters! ]
deliverant: <user name=sekuhara> (044;)

➤ IMPACT - RESCUES (including possible cw: injury, blood, etc)

[personal profile] deliverant 2026-03-02 05:48 am (UTC)(link)
Watch out!!!!

[ whether they are up to no good or trying to be good and help others in need, they will hear the ominous sound of creaking metal from overhead as they go about their business in the open air - ironically enough, it's a sign for a first aid point, the fixings slowly coming away from the building and sending the whole thing crumbling right down on top of them. the yelled out warning comes right before a blur of red comes out of nowhere and tackles them bodily out of the way ... straight through the shopfront glass windows.

luckily enough someone has already smashed a hole through it, so they aren't showered with a lot of broken glass fragments that vash isn't already shielding them from - but still, it's a bit annoying to go from one place of wanton destruction to another. at least he makes for some sort of cushion as they land on the ground in a heap. ]


Sorry ... Are you alright? Hurt anywhere?

[ the inside of the building where they landed in looks to be (or recently has been) part of the dispensary. it's already been stripped nearly bare by the looters, but maybe there's some still lingering around waiting for handy looting targets to come in? ]

ideas for tag in:
➤ the rescuee
➤ the looter/snooper inside the shop
➤ a passersby wanting to help also?
➤ another unfortunate casualty unrelated to the fallen signage!
➤ want more/other additional disasters and/or property damage? bonus opt in for vash chicken shenanigans!
Edited 2026-03-02 06:24 (UTC)

➤ BLACKOUT - GAS STATION

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idolatrized: (pic#18214653)

Jinu | Kpop Demon Hunter | OPEN TO ALL

[personal profile] idolatrized 2026-03-02 08:20 am (UTC)(link)
[Open prompts will be available under this comment! Feel free to hit me up or add me at [plurk.com profile] simpledog if you want to plot something specific! I'm usually down for most wildcard.]
Edited 2026-03-02 08:20 (UTC)
idolatrized: (pic#18002489)

I. The Calm Before the Rupture

[personal profile] idolatrized 2026-03-02 08:25 am (UTC)(link)
[Things have been relatively calm since the nightmarish trip on the rail train. He tries to just kind of shove that unpleasant situation out of his memory, to move forward and keep focused on the important things: making 'rent', paying toward his medical and car debt, and maybe sneaking a few snacks from the gas stations for Rumi. It's easy when you just make sure to budget things properly.

His most current occupation had been a busboy at a local semi-decent restaurant — until the manager took a good look at his face and decided he was much more suited to being a waiter. It's a pretty exhausting gig, but he's really good at masking up and using charm to rake in better tips, especially with the occasion gaggle of men and women who clearly have a thing for tall dark-haired K-Drama types.

He's not about to complain.

When he's not serving as a waiter this week, though, he can be found lingering at any one area of Panorama with either an acoustic guitar or his old bipa — it's clear he intends to perform for a little extra cash from passerbys... but he's extremely hesitant. So much so that it seems he's preparing to leave the corner and abandon his plans entirely.]

♫ He can be found in other locations; feel free to hit me up for a starter or for a wildcard here! The following are just random possibilities:

♪ Performing music at a local somewhat respectable bar — singing soothing acoustic songs.

♪ Taking a lunch break at a table outside, carefully counting joolies to determine if a take-out lunch would be a little too expensive today.

♪ Pulled over on the outskirts of Panorama, nosing around a diffusion zone where there seems to be items being grown on trees that should not be growing off a tree. A sock here, a hammer there, one of those Fuggler dolls... Hopefully there are no vicious supernatural farmers around who will attack the moment anyone tries to take an item...

♪ Grumpily hiding from a cold rain under a shop canopy, holding an umbrella that has clearly seen its last days. There's a grisly rip in it that certainly isn't keeping out the water anymore.

II. The Rupture

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III. Into the Dark

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ratiocinations: (🔎 236)

sherlock holmes 🔎 sherlock holmes (granada)

[personal profile] ratiocinations 2026-03-02 03:42 pm (UTC)(link)
(( ota prompts below! plot with me over at [plurk.com profile] aurajen/DM me in the server/PM if you want a closed starter! ))
ratiocinations: (🔎 246)

THE RUPTURE—OTA

[personal profile] ratiocinations 2026-03-02 03:45 pm (UTC)(link)
[10:12 PM is an odd hour for a meal, but Sherlock Holmes has always been a man who operates on his own time. It doesn’t matter much, besides — the little diner is open and still bustling, and he is about to take his first bite into his somewhat questionable meal when...

A shudder, a wave of energy. And then he—as well as every other patron, every other member of the staff—is lifted so high into the air that his head practically bumps against the ceiling. Holmes presses a palm against it, pushing himself down, but is bafflingly kept afloat by some unseen force.

Needless to say, panic radiates throughout the diner, people screaming, plates and silverware clinking and clashing.]


Blasted nonsense—!

[If this place isn’t full of it. Holmes twists in the air, or at least tries to, eyes fixing on the person closest to him. He reaches out a hand, long fingerS imploring the other to hold on.]

What goes up, as they say! [Must come down. He needn’t be a detective to assume his much.] Hold onto me, or your descent will be quite unpleasant.

[Because perhaps there are plenty of plates or forks or glass that is sure to break just below them, and perhaps he has a plan to make this less of a reality.]

INTO THE DARK—OTA

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